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The European Conference on Technology Enhanced Learning (EC-TEL) engages researchers, practitioners, educational developers, entrepreneurs and policy makers to address current challenges and advances in the field.Find out more »
The Computational Intelligence and Games (CIG) conference series brings together leading researchers and practitioners from academia and industry to discuss recent advances and explore future directions in this field. The annual IEEE Conference on Computational Intelligence and Games (IEEE CIG) is one of the premier international conferences in the field of computational intelligence and games.Find out more »
The event will focus on the Horizon 2020 Work Programme 2016-17 in the field ofInformation & Communication Technologies. It will offer a unique and exceptional opportunity to build quality partnerships with academics, researchers, industrial stakeholders, SMEs and government actors from all over Europe.Find out more »
RAGE Project members Baltasar Fernandez-Manjon and Kam Star will be Keynote Speakers in this Conference!
ECGBL attracts an interesting combination of academic scholars, practitioners, game designers and individuals who are engaged in various aspects of games-based learning and serious games.
It aims to showcase and disseminate research outcomes and usable, accessible and effective open source, freely available games and interactive resources for educational and clinical applications.Find out more »
On 5, 6 and 7 December 2016, the focus area Game Research will host the annual Games and Learning Alliance conference (GALA 2016).Find out more »
The European Conference on Games Based Learning was established 9 years ago. It has been held in Scotland, Spain, Portugal, Germany, Greece, Norway to mention only some of the countries who have hosted it. ECGBL is generally attended by participants from more than 40 countries and attracts an interesting combination of academic scholars, practitioners, game…Find out more »