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RAGE: 1st place in public voting for “Best early stage innovation” prize category

A big Thank you all for your support!

Our RAGE project received 2.169 votes! Final step is the pitch session in front of a jury of experts and the 2.000+ participants at the ICT Proposers’ Day in Budapest (9 November 2017).

We will keep you posted!

By |October 30th, 2017|News|0 Comments

European Innovation Radar Prize – RAGE shortlisted

Our RAGE Research and Innovation project has been nominated for the European Innovation Radar Prize. This European Commission initiative identifies and promotes high potential EU-funded innovations and innovators, to help them get their innovation ‘out of the lab’ and into the markets.

Public voting to support innovators

To determine the finalists of the different categories of the […]

By |October 5th, 2017|News|0 Comments

RAGE and Beaconing Project workshop Tallinn, Estonia

As part of our RAGE project dissemination and outreach activities this week at the ECtel conference in Tallinn Estonia, in partnership with colleagues engaged in the Beaconing Project, we facilitated a Learning Design Lesson planning workshop. Teachers attending the workshop were introduced to the concept of lesson design using Applied games and specifically to the […]

By |September 14th, 2017|Blog|0 Comments

RAGE shortlisted for the EC Innovation Radar prize

RAGE has been short-listed for the Innovation Radar Prize 2017. The Innovation Radar initiative of DG CONNECT identifies high potential EU-funded innovations and innovators and seeks to help them get their innovation ‘out of the lab’ and into the market.

The prize will be awarded in Budapest during the ICT Proposers Day event taking place on […]

By |September 1st, 2017|News|0 Comments

Rage’s workshop at CVI

The next action in our promotional campaign took place on April the 5th. We, Martin van Kollenburg and Martin Koorevaar, from the KW1College, held a workshop organized by the CVI (Centre for Innovation) at a beautiful place in the Netherlands; the Efteling.
We sat down with 12 education managers in a round lounge environment, like a fireplace (that […]

By |August 29th, 2017|Blog|0 Comments

Teachers Day ICT & Creative industry

On March the 22nd, the “Teachers Day ICT & Creative industry” took place in Arnhem, in the Rijn Ijssel school for educational education. During this day, RAGE’s project members Martin van Kollenburg and Rob Kommeren, acquainted the visitors with the first game “Space Modules Incorporated”, which has been developed by PlayGen. “It was a busy, […]

By |August 29th, 2017|Blog|0 Comments

RAGE and the Swiss Serious Games Ecosystem

Last June 30th and July 1st RAGE team members presented the project and Ecosystem at GSGS 2017 celebrated at the Neuchatel lake in Switzerland.

This second edition of GSGS (Gamification and Serious Games Symposium) gathered some 50 representatives from all Swiss Universities offering Serious Games related courses and representatives from games related industries to discuss possible […]

By |July 14th, 2017|News|0 Comments

RAGE in VR

Manuel Guimarães e Pedro Santos @ INESC-ID

In recent years, with companies such as Sony, Microsoft, Facebook and Apple investing in both Augmented and Virtual Reality, these technologies have moved from industrial niches to mass markets at an impressive rate. The chance for VR to enable the “presence” of a user, in other words, to make […]

By |April 4th, 2017|Blog|334 Comments

Learn to manage a sports team by playing Sports Team Manager!

Dr Kam Star (PlayGen)

Sport Team Manager is a RAGE game developed by PlayGen for the OKKAM use case, where players take on the role of a sailing team manager, deciding on who to hire, who to fire and where to place members of the sailing team to maximise their chances of winning. The game provides […]

By |March 27th, 2017|Blog|112 Comments

RAGE creates impact

by Nurogames GmbH

While the development of the Water-Cooler game is coming along quite nicely preparing for the first pilots at Hull College an amazing design work has been done to give an appealing look and feel to a serious game. More and more components from the RAGE “assets’ portfolio” are being integrated into the game […]

By |March 8th, 2017|Blog|6 Comments