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RAGE: 1st place in public voting for “Best early stage innovation” prize category

A big Thank you all for your support!

Our RAGE project received 2.169 votes! Final step is the pitch session in front of a jury of experts and the 2.000+ participants at the ICT Proposers’ Day in Budapest (9 November 2017).

We will keep you posted!

By |October 30th, 2017|News|0 Comments

European Innovation Radar Prize – RAGE shortlisted

Our RAGE Research and Innovation project has been nominated for the European Innovation Radar Prize. This European Commission initiative identifies and promotes high potential EU-funded innovations and innovators, to help them get their innovation ‘out of the lab’ and into the markets.

Public voting to support innovators

To determine the finalists of the different categories of the […]

By |October 5th, 2017|News|0 Comments

RAGE shortlisted for the EC Innovation Radar prize

RAGE has been short-listed for the Innovation Radar Prize 2017. The Innovation Radar initiative of DG CONNECT identifies high potential EU-funded innovations and innovators and seeks to help them get their innovation ‘out of the lab’ and into the market.

The prize will be awarded in Budapest during the ICT Proposers Day event taking place on […]

By |September 1st, 2017|News|0 Comments

RAGE and the Swiss Serious Games Ecosystem

Last June 30th and July 1st RAGE team members presented the project and Ecosystem at GSGS 2017 celebrated at the Neuchatel lake in Switzerland.

This second edition of GSGS (Gamification and Serious Games Symposium) gathered some 50 representatives from all Swiss Universities offering Serious Games related courses and representatives from games related industries to discuss possible […]

By |July 14th, 2017|News|0 Comments

Helping police officers in sexual abuse crimes – Portuguese police training school takes part in trials of RAGE games and game components

Sexual offences, and particularly those linked to violent crimes involving sexual abuse, are a particular challenge for working police officers when it comes to both interviewing victims and interrogating offenders. In order to tackle this challenge, the Portuguese Escola de Policia Judiciaria is carrying out training in interview techniques that can be used with both […]

By |June 12th, 2017|News|4 Comments

Linking Sports with Employability – University of Trento takes part in trials of RAGE games and game components

Research shows that students and athletes who are able to demonstrate the acquisition of skills learned, applied and adapted through sport and are then able to transfer such skills to another context, are perceived as highly employable by recruiters and employers. On this basis, the University of Trento (UNITN) has started innovative training activities which […]

By |June 7th, 2017|News|10 Comments

Play a game, get a job – Randstad takes part in trials of RAGE games and game components

Randstad, one of the world’s largest Human Resources services company, with operations in 39 countries, is well aware of the problems people face when looking for a job. These processes require a positive attitude and careful planning. People feel much more confident approaching this job hunting phase if they have done some thinking and preparation […]

By |June 5th, 2017|News|0 Comments

RAGE – Europe’s leading initiative on innovative applied gaming solutions – launches real-world trials

Throughout June, the RAGE team of innovators and developers will be testing out RAGE games and game components in real employment conditions that include police re-skilling, job recruitment and training in entrepreneurship. The 6 trials taking place in Portugal, UK, Italy, France and the Netherlands are all designed to enhance the employability of those taking […]

By |June 2nd, 2017|News|7 Comments

Downtown, A Subway Adventure – Using a videogame to teach people with intellectual disabilities how to use the subway system of Madrid

CEIEC (Center for Research and Innovation in Knowledge Management), an Institute of Francisco de Vitoria University, and e-UCM, the e-learning researching group of the Complutense University of Madrid (Spain), are developing a research to evaluate the effectiveness of videogames for skill-learning (such as autonomous travel through the underground network) for people with severe intellectual disabilities, […]

By |May 25th, 2017|News|4 Comments

Best Paper Award in the IEEE Educon 2017 Conference

Congratulations!

By |May 12th, 2017|News|7 Comments