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RAGE and the Swiss Serious Games Ecosystem

Last June 30th and July 1st RAGE team members presented the project and Ecosystem at GSGS 2017 celebrated at the Neuchatel lake in Switzerland.

This second edition of GSGS (Gamification and Serious Games Symposium) gathered some 50 representatives from all Swiss Universities offering Serious Games related courses and representatives from games related industries to discuss possible […]

By |July 14th, 2017|News|0 Comments

Helping police officers in sexual abuse crimes – Portuguese police training school takes part in trials of RAGE games and game components

Sexual offences, and particularly those linked to violent crimes involving sexual abuse, are a particular challenge for working police officers when it comes to both interviewing victims and interrogating offenders. In order to tackle this challenge, the Portuguese Escola de Policia Judiciaria is carrying out training in interview techniques that can be used with both […]

By |June 12th, 2017|News|0 Comments

Linking Sports with Employability – University of Trento takes part in trials of RAGE games and game components

Research shows that students and athletes who are able to demonstrate the acquisition of skills learned, applied and adapted through sport and are then able to transfer such skills to another context, are perceived as highly employable by recruiters and employers. On this basis, the University of Trento (UNITN) has started innovative training activities which […]

By |June 7th, 2017|News|2 Comments

Play a game, get a job – Randstad takes part in trials of RAGE games and game components

Randstad, one of the world’s largest Human Resources services company, with operations in 39 countries, is well aware of the problems people face when looking for a job. These processes require a positive attitude and careful planning. People feel much more confident approaching this job hunting phase if they have done some thinking and preparation […]

By |June 5th, 2017|News|0 Comments

RAGE – Europe’s leading initiative on innovative applied gaming solutions – launches real-world trials

Throughout June, the RAGE team of innovators and developers will be testing out RAGE games and game components in real employment conditions that include police re-skilling, job recruitment and training in entrepreneurship. The 6 trials taking place in Portugal, UK, Italy, France and the Netherlands are all designed to enhance the employability of those taking […]

By |June 2nd, 2017|News|0 Comments

Downtown, A Subway Adventure – Using a videogame to teach people with intellectual disabilities how to use the subway system of Madrid

CEIEC (Center for Research and Innovation in Knowledge Management), an Institute of Francisco de Vitoria University, and e-UCM, the e-learning researching group of the Complutense University of Madrid (Spain), are developing a research to evaluate the effectiveness of videogames for skill-learning (such as autonomous travel through the underground network) for people with severe intellectual disabilities, […]

By |May 25th, 2017|News|0 Comments

Best Paper Award in the IEEE Educon 2017 Conference

Congratulations!

By |May 12th, 2017|News|0 Comments

Games and Learning Alliance Conference (GALA) 2017

The Games and Learning Alliance conference (GALA 2017) is an international conference dedicated to the science and application of serious games. This year, it will take place at Instituto Superior Técnico, University of Lisbon (Portugal) on December 5 -7.

GALA 2017 is organized by the Serious Games Society, that is building a scientific community at international […]

By |April 18th, 2017|News|2 Comments

Workshop (W 1.8) Call for Papers

“How are Services and Industry gamifying themselves? Why gamify?”

Madeira Island, Portugal

www.ice-conference.org

The leisure video games business is growing fast. Its technological and methodological underpinnings have been laid down in years of research and development. At a significantly lower scale, they are now finding their way into non-leisure contexts, helping deliver […]

By |March 27th, 2017|News|0 Comments

Teaching first aid techniques to high school learners using an educational videogame and Learning Analytics

Teaching first aid techniques to high school learners using an educational videogame and Learning Analytics
Madrid, 9th February, 2017. The e-learning research group e-UCM from the Complutense University of Madrid has carried out an experiment to teach First Aid maneuvers to high school learners of La Inmaculada Escolapias School in Madrid.

A group of researchers from the […]

By |February 13th, 2017|News|2 Comments