Upcoming Events

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Invitation to JCSG

March 2nd, 2018|Comments Off on Invitation to JCSG

Dear readers,

We are pleased to announce the annual Joint Conference on Serious Games (JCSG2018), which will take place in Darmstadt, Germany on November 7-8.

JCSG is fully dedicated to Serious Games and game concepts & technologies in its different application domains. Scientists are cordially invited to present their latest research in the area in the form of full, short or demo papers, as well as poster presentations and workshop proposals. JCSG topics include game design and technology, adaptive games, game-based learning, interfaces and sensor technology.
The submission deadline is May 15.

Conference proceedings will be published in Springer LNCS. Additionally, selected, high quality […]

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RAGE: prominent role in GALA 2017 conference

December 11th, 2017|0 Comments

Last week the Games and Learning Alliance conference GALA 2017 took place in Lisbon. Around 50 participants from 17 countries met for three days to share knowledge and discuss about serious games and RAGE project played a prominent role.

Half of the first day was dedicated to two RAGE tutorials, the first on the Emotion Decision Making and Roleplay Character Integrator Assets, and the second on the Readerbench natural language processing asset.

One of the keynotes was delivered by Pablo Moreno, who collaborated in RAGE, about game analytics. Finally, a demo of a game using RAGE assets was in the demos section.


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RAGE and the Innovation Radar Prize 2017: Celebrating the excellence of European innovators

November 20th, 2017|0 Comments

RAGE  was among the 20 high potential innovations from all across Europe to make the finals of the Innovation Radar Prize, which was awarded in Budapest during the ICT Proposers Day (9 November).

The Innovation Radar Prize is the European Commission’s initiative which identifies high potential innovations from EU funded R&I programmes to champion the innovators behind them.

The potential innovations and/or innovators were identified and initially screened with the help of external innovation experts and based on objective criteria. 48 initiatives were longlisted and exposed to popular voting out of several hundreds of projects screened. Over 62,500 votes were cast by the public, […]

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RAGE: 1st place in public voting for “Best early stage innovation” prize category

October 30th, 2017|1 Comment

A big Thank you all for your support!

Our RAGE project received 2.169 votes! Final step is the pitch session in front of a jury of experts and the 2.000+ participants at the ICT Proposers’ Day in Budapest (9 November 2017).

We will keep you posted!

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European Innovation Radar Prize – RAGE shortlisted

October 5th, 2017|0 Comments

Our RAGE Research and Innovation project has been nominated for the European Innovation Radar Prize. This European Commission initiative identifies and promotes high potential EU-funded innovations and innovators, to help them get their innovation ‘out of the lab’ and into the markets.

Public voting to support innovators

To determine the finalists of the different categories of the prize, the profile of all nominees has been published and a voting poll has been launched for all those willing to support European innovation. Voting closes on October 15th. On behalf of the RAGE team, we ask you to support our project by casting your […]

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RAGE shortlisted for the EC Innovation Radar prize

September 1st, 2017|0 Comments

RAGE has been short-listed for the Innovation Radar Prize 2017. The Innovation Radar initiative of DG CONNECT identifies high potential EU-funded innovations and innovators and seeks to help them get their innovation ‘out of the lab’ and into the market.

The prize will be awarded in Budapest during the ICT Proposers Day event taking place on the 9th and 10th November 2017. It is already great news to be one of 10 innovations which have been selected to compete for the prize in the “Early Stage Innovation” category.

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RAGE and the Swiss Serious Games Ecosystem

July 14th, 2017|0 Comments

Last June 30th and July 1st RAGE team members presented the project and Ecosystem at GSGS 2017 celebrated at the Neuchatel lake in Switzerland.

This second edition of GSGS (Gamification and Serious Games Symposium) gathered some 50 representatives from all Swiss Universities offering Serious Games related courses and representatives from games related industries to discuss possible collaborations towards creating a Swiss Serious Games ecosystem.

RAGE representatives provided the keynote speech for the Symposium, explaining our project and the opportunities arising from the establishment of the RAGE ecosystem. An interesting Q&A session followed, centred on issues such as how to “sell” the potential […]

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Helping police officers in sexual abuse crimes – Portuguese police training school takes part in trials of RAGE games and game components

June 12th, 2017|17 Comments

Sexual offences, and particularly those linked to violent crimes involving sexual abuse, are a particular challenge for working police officers when it comes to both interviewing victims and interrogating offenders. In order to tackle this challenge, the Portuguese Escola de Policia Judiciaria is carrying out training in interview techniques that can be used with both groups for more than 2000 officers across the country.  Part of this training is now being delivered with the help of an applied game created with the RAGE team called “Interview Skills for Police Officers” (ISPO). The main goal of this game is to train […]

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Linking Sports with Employability – University of Trento takes part in trials of RAGE games and game components

June 7th, 2017|24 Comments

Research shows that students and athletes who are able to demonstrate the acquisition of skills learned, applied and adapted through sport and are then able to transfer such skills to another context, are perceived as highly employable by recruiters and employers. On this basis, the University of Trento (UNITN) has started innovative training activities which combine sport practise with training of transversal skills for employability.  RAGE is working with UNITN in creating a game that involves specific experiential training activities that are relevant for finding a job. The game which will be trialled this month is aimed at training students […]

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Play a game, get a job – Randstad takes part in trials of RAGE games and game components

June 5th, 2017|0 Comments

Randstad, one of the world’s largest Human Resources services company, with operations in 39 countries, is well aware of the problems people face when looking for a job. These processes require a positive attitude and careful planning. People feel much more confident approaching this job hunting phase if they have done some thinking and preparation beforehand. Randstad has joined forces with RAGE experts to use applied games to help job-seekers master the process of getting a job. The game that Randstad will be using as part of the RAGE trials in June will help people to confirm their employment aspirations, […]