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Helping police officers in sexual abuse crimes – Portuguese police training school takes part in trials of RAGE games and game components

June 12th, 2017|0 Comments

Sexual offences, and particularly those linked to violent crimes involving sexual abuse, are a particular challenge for working police officers when it comes to both interviewing victims and interrogating offenders. In order to tackle this challenge, the Portuguese Escola de Policia Judiciaria is carrying out training in interview techniques that can be used with both groups for more than 2000 officers across the country.  Part of this training is now being delivered with the help of an applied game created with the RAGE team called “Interview Skills for Police Officers” (ISPO). The main goal of this game is to train […]

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Linking Sports with Employability – University of Trento takes part in trials of RAGE games and game components

June 7th, 2017|0 Comments

Research shows that students and athletes who are able to demonstrate the acquisition of skills learned, applied and adapted through sport and are then able to transfer such skills to another context, are perceived as highly employable by recruiters and employers. On this basis, the University of Trento (UNITN) has started innovative training activities which combine sport practise with training of transversal skills for employability.  RAGE is working with UNITN in creating a game that involves specific experiential training activities that are relevant for finding a job. The game which will be trialled this month is aimed at training students […]

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Play a game, get a job – Randstad takes part in trials of RAGE games and game components

June 5th, 2017|0 Comments

Randstad, one of the world’s largest Human Resources services company, with operations in 39 countries, is well aware of the problems people face when looking for a job. These processes require a positive attitude and careful planning. People feel much more confident approaching this job hunting phase if they have done some thinking and preparation beforehand. Randstad has joined forces with RAGE experts to use applied games to help job-seekers master the process of getting a job. The game that Randstad will be using as part of the RAGE trials in June will help people to confirm their employment aspirations, […]

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RAGE – Europe’s leading initiative on innovative applied gaming solutions – launches real-world trials

June 2nd, 2017|0 Comments

Throughout June, the RAGE team of innovators and developers will be testing out RAGE games and game components in real employment conditions that include police re-skilling, job recruitment and training in entrepreneurship. The 6 trials taking place in Portugal, UK, Italy, France and the Netherlands are all designed to enhance the employability of those taking part, whether this relates to soft skill training in topics like leadership and communication that can help young graduates find jobs or specific re-skilling of seasoned professionals. The goal of these trials is to test RAGE games and game components with end-users and intermediary stakeholders […]

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Downtown, A Subway Adventure – Using a videogame to teach people with intellectual disabilities how to use the subway system of Madrid

May 25th, 2017|0 Comments

CEIEC (Center for Research and Innovation in Knowledge Management), an Institute of Francisco de Vitoria University, and e-UCM, the e-learning researching group of the Complutense University of Madrid (Spain), are developing a research to evaluate the effectiveness of videogames for skill-learning (such as autonomous travel through the underground network) for people with severe intellectual disabilities, like Down Syndrome.

The research was performed in May 2017 using Downtown, A Subway Adventure, a Learning Game (also known as Serious Game) designed especifically by scientists and trainers, considering the cognitive and physical features that users with intellectual disabilites have. The videogame was tested by […]

Best Paper Award in the IEEE Educon 2017 Conference

May 12th, 2017|0 Comments

Congratulations!

Games and Learning Alliance Conference (GALA) 2017

April 18th, 2017|0 Comments

The Games and Learning Alliance conference (GALA 2017) is an international conference dedicated to the science and application of serious games. This year, it will take place at Instituto Superior Técnico, University of Lisbon (Portugal) on December 5 -7.

GALA 2017 is organized by the Serious Games Society, that is building a scientific community at international level for shaping future research in the field. This community represents a significant blend of industrial and academic professionals committed to the study, development and deployment of serious games as really useful and effective tools to support better teaching, learning, training and assessment.

The conference aims […]

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Workshop (W 1.8) Call for Papers

March 27th, 2017|0 Comments

“How are Services and Industry gamifying themselves? Why gamify?”

Madeira Island, Portugal

www.ice-conference.org

The leisure video games business is growing fast. Its technological and methodological underpinnings have been laid down in years of research and development. At a significantly lower scale, they are now finding their way into non-leisure contexts, helping deliver substantial benefits, particularly in education, training, research and health. Recent European research projects have identified comprehensive roadmaps and are creating resources and state-of-the-art knowledge for European players to develop applied games more easily, faster and more cost-effectively. The challenge is to mainstream the application of […]

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Teaching first aid techniques to high school learners using an educational videogame and Learning Analytics

February 13th, 2017|2 Comments

Teaching first aid techniques to high school learners using an educational videogame and Learning Analytics
Madrid, 9th February, 2017. The e-learning research group e-UCM from the Complutense University of Madrid has carried out an experiment to teach First Aid maneuvers to high school learners of La Inmaculada Escolapias School in Madrid.

A group of researchers from the e-learning research group e-UCM, led by Professor Baltasar Fernández Manjón has recently performed a series of experiments during the month of February 2017 using an educational game (or serious game) to teach first aid maneuvers to high-school students.

The experiment is an early pilot of the […]

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The virtual characters from Zerrin Yumak

February 8th, 2017|0 Comments

“Zerrin Yumak is assistant professor at the Department of Information and Computing Sciences. She does research in the “Motion Capture laboratory. Here she analyzes social and emotional behaviors and turns them into computational models”.

Don’t miss this interview by DUB.