Last week the Games and Learning Alliance conference GALA 2017 took place in Lisbon. Around 50 participants from 17 countries met for three days to share knowledge and discuss about serious games and RAGE project played a prominent role.

Half of the first day was dedicated to two RAGE tutorials, the first on the Emotion Decision Making and Roleplay Character Integrator Assets, and the second on the Readerbench natural language processing asset.

One of the keynotes was delivered by Pablo Moreno, who collaborated in RAGE, about game analytics. Finally, a demo of a game using RAGE assets was in the demos section.

 

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