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RAGE engage with Applied gaming incubator

By Gameware

Gameware Europe recently facilitated a RAGE – ‘Realising an Applied Gaming Eco-system’ presentation by Dr. Li Yuan, Senior Researcher at University of Bolton at the July 3rd REACTOR meetup. The express intention here was to explore RAGE business models and to discuss the possibilities and issues around developing and sustaining the RAGE Eco-system with […]

By |July 6th, 2017|Blog|4 Comments

Helping police officers in sexual abuse crimes – Portuguese police training school takes part in trials of RAGE games and game components

Sexual offences, and particularly those linked to violent crimes involving sexual abuse, are a particular challenge for working police officers when it comes to both interviewing victims and interrogating offenders. In order to tackle this challenge, the Portuguese Escola de Policia Judiciaria is carrying out training in interview techniques that can be used with both […]

By |June 12th, 2017|News|47 Comments

Linking Sports with Employability – University of Trento takes part in trials of RAGE games and game components

Research shows that students and athletes who are able to demonstrate the acquisition of skills learned, applied and adapted through sport and are then able to transfer such skills to another context, are perceived as highly employable by recruiters and employers. On this basis, the University of Trento (UNITN) has started innovative training activities which […]

By |June 7th, 2017|News|49 Comments

Play a game, get a job – Randstad takes part in trials of RAGE games and game components

Randstad, one of the world’s largest Human Resources services company, with operations in 39 countries, is well aware of the problems people face when looking for a job. These processes require a positive attitude and careful planning. People feel much more confident approaching this job hunting phase if they have done some thinking and preparation […]

By |June 5th, 2017|News|4 Comments

RAGE – Europe’s leading initiative on innovative applied gaming solutions – launches real-world trials

Throughout June, the RAGE team of innovators and developers will be testing out RAGE games and game components in real employment conditions that include police re-skilling, job recruitment and training in entrepreneurship. The 6 trials taking place in Portugal, UK, Italy, France and the Netherlands are all designed to enhance the employability of those taking […]

By |June 2nd, 2017|News|1,499 Comments

Downtown, A Subway Adventure – Using a videogame to teach people with intellectual disabilities how to use the subway system of Madrid

CEIEC (Center for Research and Innovation in Knowledge Management), an Institute of Francisco de Vitoria University, and e-UCM, the e-learning researching group of the Complutense University of Madrid (Spain), are developing a research to evaluate the effectiveness of videogames for skill-learning (such as autonomous travel through the underground network) for people with severe intellectual disabilities, […]

By |May 25th, 2017|News|50 Comments

RAGE Software Asset Wizard

By Pavel Boytchev (Sofia University St. Kliment Ohridski)

There is a famous saying that theoretically, there is no difference between theory and practice, but practically – there is. We developed the first working prototype of the RAGE Metadata Editor in early 2016. Its goal was to view and edit of the asset metadata by exposing the […]

By |May 16th, 2017|Blog|10 Comments

Best Paper Award in the IEEE Educon 2017 Conference


By |May 12th, 2017|News|1,299 Comments

Processing natural language using a scripted scenario

by Raja Lala and Johan Jeuring (UU).

The past months we worked hard to deliver a configurable version of the communication scenario editor. We developed the RAGE assets by ‘carving’ out from a pre-existing learning environment (Communicate!) already in use since three years at Utrecht University (UU).

In that process and in developing a […]

By |April 25th, 2017|Blog|4 Comments

Games and Learning Alliance Conference (GALA) 2017

The Games and Learning Alliance conference (GALA 2017) is an international conference dedicated to the science and application of serious games. This year, it will take place at Instituto Superior Técnico, University of Lisbon (Portugal) on December 5 -7.

GALA 2017 is organized by the Serious Games Society, that is building a scientific community at international […]

By |April 18th, 2017|News|49 Comments